We proceeded to create the map and decided to add a fourth ring to our normal three ring map and there was much jostling as to where we would place our homeworlds. After Ross made mention of the oddness of placing our homeworlds on a four ring map I did happen across a section on map creation I believe in the errata the next day that stated to place our homeworlds on the third ring of a four ring map with five players! So Ross' intuition did pan out and indeed, the Force is with him. So, next time the homeworlds will be placed on the third ring with a system behind their homeworld on the fourth ring!
The following races were selectively chosen:
Eric - Federation of Sol
Tim - Nekro Virus
Ross - Yssaril Tribes
Bruce - Xxcha Kingdom
Bob - L1Z1X Mindnet
We decided to forgo the domain counters for ease of play (didn't help) and we placed the Ancient Artifacts equidistant to each other and one space ahead of each of our homeworld systems to be generous with potential victory point accumulation. Of course, the planet of Malice had the last Ancient Artifact placed on it in the Wormhole Nexus. After everything was finally set up, there was much rejoicing.
I picked my Preliminary Objective card and read that I had to destroy 1 cruiser from each of my neighbors on my right and left to get my first victory point and to pull the Secret Objective card for the next potential 2 points. Naturally, neither one of my neighbors had a cruiser for me to destroy! Not a problem though, I was the Xxcha Kingdom of Turtlebacks! We can handle it.
Ross as the Yssaril Tribes decided not to tangle with Xxcha sitting next to him. Perhaps it was the recent racial tech upgrade of Xxcha Diplomats or the two diplomat leaders that seemed to repulse him, I simply don't know, but Ross decided to set his sights on Tim as the much maligned Nekro Virus and eliminate the scum of the universe that threatened everyone with his suicide flagship. Ross decided to go for the jugular of the Nekro Virus by attacking their homeworld directly.
There was only a token force on Tim's homeworld as his Nekro Virus fleet was mainly stationed around Mecatol Rex. As such, the Virus put up a fight as best as their meager forces could allow and were thusly defeated quite easily, if I recall. I believe Ross was able to acquire 2 victory points from his secret objective and after additionally securing another victory point from an ancient artifact on the planet of Malice in the Wormhole Nexus, Ross was able to inch up to first place in the game at that moment. Unfortunately, or fortunately, he had to leave early and thus he sat on his alien laurels if you will and left the rest to fate.
Both Bob and Eric additionally threatened Tim with mass extermination however, their parlor room tricks only incensed the Virus to regroup and take back their homeworld, upon which, their enterprise brought forth the sweet fruit of victory and Tim indeed not only held out on Mecatol Rex but took back his homeworld to garner additional victory points. This placed him neatly in first place and he was able to prevent anyone else from taking it away from him thereafter.
So the race was won by Tim in first place. Again, congratulations should go out to Tim for reversing what should have been a very bad night for him. Also, for Bob for achieving a very close second place. Ross did excellent for third place considering he left early. Sadly, for Eric and myself, we simply floundered in the empty spaces of Twilight Imperium. Most unfortunate. Naturally, in the wee hours of the morning, the Xxcha Controversy erupted over the meaning and definition of the Xxcha Diplomat racial upgrade which Bob and I engaged in for far too long. Nevertheless, it didn't change the outcome of the game, so all is forgiven...for now.
Another great interpretation of the evening Mr. Bruce! A very good read indeed!
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